Damage bonus per level increased from 25% to 35%.Now guarantee hits the target only if the Assassin has any Martial Arts charges.Damage bonus per level increased from 10% to 20%. ![]() Damage bonus per level increased from 5% to 15%.Now always hits the target only if the Assassin has any Martial Arts charges.Now consumes only 1 of each Martial Arts charge when cast.Attack Rating bonus increased from +15% to +25% baseline, and from +7% to +10% per level.In addition to this, we are increasing Attack Rating for Charge-up skills to compliment the smoothness of gaining and spending charges Lastly, we wanted to improve damage payoff for the lesser used Finishing Move skills. ![]() We feel like this will allow Martial Arts to perform smoother during combat by better maintaining current charges instead of having to re-acquire charges too often. Developer Notes: Martial Arts skills are receiving a significant change with having Finishing Moves (including the Attack skill) only consume 1 of each charge at a time instead of all 3 at once.
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